Teaching through games for better learning

Main Article Content

Olga Rocío Morales Beltrán
Zabdy Rocío Urrego Martínez

Abstract

A qualitative-based investigation process was used in the present research, which includes an action-participation methodology. This methodology allowed the opening of an adequate leisure space for children in which pedagogical strategies were developed in order to explore game-based teaching. The implementation of a sustainable environment related project provided children with the meaning­ful experience of exploring in depth the environmental issues that surround them, particularly, related to Colegio Campestre Colombo Británico, in La Paz, Zipaquirá-Cundinamarca municipality. As a start­ing point, the implementation of PRAE –Proyectos ambientales escolares (School environment-relat­ed projects)- was supported by the development of ludic-pedagogical activities that help students ex­plore environmental issues. The ultimate goal of the project was the creation and implementation of an eco-park and a booklet with information related to its design and construction. The title of the guide is: Elaboration, use and pedagogical functionality of the attractions of a children’s ecological park. The whole project works as a strategic way to achieve game-based teaching for a better learning. The eco-park was built as a result of a necessity in the community. Practicants of the project, educational communities, such as pre­school students, parents, teachers and administrative stuff participated in this project.

Author Biographies

Olga Rocío Morales Beltrán, Corporación Universitaria Minuto de Dios

Estudiantes de Licenciatura en Pedagogía Infantil de la Corporación Universitaria Minuto de Dios - UNIMINUTO, Ceres-Zipaquirá.

Zabdy Rocío Urrego Martínez, Corporación Universitaria Minuto de Dios

Estudiantes de Licenciatura en Pedagogía Infantil de la Corporación Universitaria Minuto de Dios - UNIMINUTO, Ceres-Zipaquirá.