Virtual worlds based on education

Main Article Content

EDWIN XAVIER RODAS CARRERA
https://orcid.org/0000-0001-9935-2871
ANDREA ZAVALA RODRÍGUEZ
https://orcid.org/0000-0002-4719-7555
VICENTE MERA CHOEZ
https://orcid.org/0000-0003-3462-5036

Abstract




The development of virtual worlds has improved the educational environment in the training of students in an artificial environment inspired by reality, within it users can interact with the characters that are within the virtual world for educational purposes that have specific characteristics a greater impact on users, interactive graphics, simulation, the development of informative activities in education. currently young students are in a virtual world of digital content, the development of technology is advancing and methods and strategies will be followed that They favor education. As a tool that helps the student to interact with the environment that surrounds them For years we have been able to see how the education system has sought a standardization of education from which we have not yet found real benefits. With the digital transformation, these systems and outdated are called to disappear to give rise to a new interpretation of education. They are generations accustomed to the immediate and, although the theory of knowledge remains fundamental for education, the processes demand greater speed to adapt to a more practical education. Today there are many schools that have computers and digital devices for the training of their students, however this does not mean the true transformation that education needs. To support these times the new educational systems have to have digital tools that respond to the shortcomings that the previous systems have had, and are not a simple patch such as the introduction of some technology-based subjects.